Dec 17, 2024  
College Catalog 2019-2020 
    
College Catalog 2019-2020 [ARCHIVED CATALOG]


Transfer

Information Technology - Programming for Electronic Games, AAS



The IT program emphasizes the use of computers to solve business problems. The curriculum currently consists of the following six specialties: IT Applications Professional, IT Professional, IT Networking Specialist, IT Programming, IT Programming for Electronic Games, and IT Web Programming.

The Information Technology-Programming for Electronic Games - will allow students who are interested in programming techniques used in the electronic gaming industry to gain critical base line skills in techniques involved in the programming of electronic games and simulation applications.  Students will learn about trends and career opportunities in the electronic games industry.  Students will learn skills necessary to viable developers in a myriad of programming fields.  These skills may be applied in the advertising industry has realized the value of electronic games to assist in the marketing of products and services.  There has been an explosion of internet/mobile games in a race to capture customer loyalty and persistence, games that have been developed using object oriented programming.  Game development tools using Universal Modeling Language (UML) tools.

You are strongly encouraged to work with a counselor, academic advisor, or faculty/department coordinator
Degree & Certificate Requirements  
Scroll down for Additional Program Information
 
 

Suggested sequence (may be modified to meet your needs):


Credit Hours Required: 62


Semester 1


Semester 2


Semester 4


Information Technology-Programming for Electronic Games - Additional Program Information


Program Options
Credential Title Credit Hours Required Notes
Associate of Applied Science Information Technology‑Programming for Electronic Games  62  
Certificate Information Technology‑Programming for Electronic Games  49  

 

Contact Information
Contact Title Name Phone E-mail Location
Professor George Schleis 586.286.2214 schleisg@macomb.edu Center Campus

Program Description:

The IT program emphasizes the use of computers to solve business problems. The curriculum currently consists of the following six specialties: IT Applications Professional, IT Professional, IT Networking Specialist, IT Programming, IT Programming for Electronic Games, and IT Web Programming.

The Information Technology-Programming for Electronic Games - will allow students who are interested in programming techniques used in the electronic gaming industry to gain critical base line skills in techniques involved in the programming of electronic games and simulation applications.  Students will learn about trends and career opportunities in the electronic games industry.  Students will learn skills necessary to viable developers in a myriad of programming fields.  These skills may be applied in the advertising industry has realized the value of electronic games to assist in the marketing of products and services.  There has been an explosion of internet/mobile games in a race to capture customer loyalty and persistence, games that have been developed using object oriented programming.  Game development tools using Universal Modeling Language (UML) tools.   

Program Outcomes:

Upon completion of this program, the student will be able to:

1. Demonstrate knowledge of the gaming industry.

2. Demonstrate electronic games programming logic.

3. Manipulate data in a gaming environment.

4. Develop a game plot.

5. Implement character development.

6. Practice methods to solve visual problems, approaching them systematically and exploring solutions.

7. Demonstrate the process required to create and plan a Multimedia project used for internet, web pages, CD, and DVD.

8. Demonstrate a working knowledge of polynomial functions.

Career Opportunities: