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Nov 21, 2024
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ITCS 1950 - Introduction to Game DevelopmentCredit Hours: 4.00 Prerequisites: None
(formerly ITCS 2913)
ITCS 1950 introduces principles of game programming through hands‑on creation of simple games with a current games‑centered programming language. Major topics include syntax, data structures for games, designing game worlds with objects (OOP), sprites, audio playback, player input, animation, collision detection, simple physics, basic AI (Artificial Intelligence) and game engines. Both text‑based and graphics‑based games are examined.
Contact Hours: 4 Billable Contact Hours: 4
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