Nov 21, 2024  
College Catalog 2020-2021 
    
College Catalog 2020-2021 [ARCHIVED CATALOG]

Add to Favorites (opens a new window)

ITCS 1950 - Introduction to Game Development

Credit Hours: 4.00
Prerequisites: None

(formerly ITCS 2913)

ITCS 1950 introduces principles of game programming through hands‑on creation of simple games with a current games‑centered programming language. Major topics include syntax, data structures for games, designing game worlds with objects (OOP), sprites, audio playback, player input, animation, collision detection, simple physics, basic AI (Artificial Intelligence) and game engines. Both text‑based and graphics‑based games are examined.

Contact Hours: 4
Billable Contact Hours: 4

Search for Sections



Add to Favorites (opens a new window)