Mar 28, 2024  
Official Course Syllabi 2020-2021 
    
Official Course Syllabi 2020-2021 [ARCHIVED CATALOG]

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MACA 2520 - 3D Modeling & Rendering

Credit Hours: 4.00


Prerequisites: MACA 2510

MACA 2520 expands on modeling and rendering concepts taught in MACA 2510. Students gain a deeper understanding of the hows, whys, and whens of creating 3D models for animating, texturing, and rendering.

Location: South Campus

Contact Hours: 6
Billable Contact Hours: 6
OUTCOMES AND OBJECTIVES
Outcome 1: Upon completion of this course, students will be able to model high resolution polygon models.

Objectives:

  1. Create rough polygon models.
  2. Refine rough models into highly detailed models.
  3. Work efficiently with proxy models.

Outcome 2: Upon completion of this course, students will be able to configure UV’s for their polygon models.

Objectives:

  1. Use the projection mapping tools to layout basic UV’s.
  2. Use the UV texture editor to refine UV’s.
  3. Create multiple UV sets to control texture placement.

Outcome 3: Upon completion of this course, students will be able to use polygon tools.

Objectives:

  1. Create primitive polygon objects.
  2. Add additional divisions to polygon objects.
  3. Clean-up topology of polygon models.
  4. Mirror polygon objects.

Outcome 4: Upon completion of this course, students will be able to create basic shading networks.

Objectives:

  1. Create shading groups dependent upon the type of material desired.
  2. Add 2d and 3d texture nodes to materials.
  3. Use utility nodes to better control the 2d and 3d textures.

Outcome 5: Upon completion of this course, students will be able to customize the interface.

Objectives:

  1. Create custom shortcut keys.
  2. Create custom marking menus.
  3. Backup and restore interface items.

Outcome 6: Upon completion of this course, students will be able to add customized lighting.

Objectives:

  1. Create a multitude of lights.
  2. Adjust controls of lights to gain appearance desired.
  3. Define shadow properties.
  4. Apply textures and advanced properties to control the lighting appearance.

COMMON DEGREE OUTCOMES
(Bulleted outcomes apply to the course)

  • 1. The graduate can integrate the knowledge and technological skills necessary to be a successful learner.
  • 2. The graduate can demonstrate how to think competently.
  • 3. The graduate can demonstrate how to employ mathematical knowledge.
  • 4. The graduate can demonstrate how to communicate competently.
  1. The graduate is sensitive to issues relating to a diverse, global society.

COURSE CONTENT OUTLINE
  1. Introduction to basic layout for creating quality modeling/rendering
  2. Advanced modeling concepts for creating a photorealistic scene
  3. Advanced texturing concepts for creating a photorealistic scent
  4. Utilizing render layers and compositing
  5. Modeling hard and soft surfaces
  6. Texturing hard and soft surfaces

Primary Faculty
Sarcona, Shaun
Secondary Faculty

Associate Dean
Hinrichsen, Timothy
Dean
Hutchison, Donald



Official Course Syllabus - Macomb Community College, 14500 E 12 Mile Road, Warren, MI 48088



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