MACA 2520 - 3D Modeling & Rendering Credit Hours: 4.00 Prerequisites: MACA 2510
MACA 2520 expands on modeling and rendering concepts taught in MACA 2510. Students gain a deeper understanding of the hows, whys, and whens of creating 3D models for animating, texturing, and rendering.
Location: South Campus
Contact Hours: 6 Billable Contact Hours: 6 OUTCOMES AND OBJECTIVES Outcome 1: Upon completion of this course, students will be able to model high resolution polygon models.
Objectives:
- Create rough polygon models.
- Refine rough models into highly detailed models.
- Work efficiently with proxy models.
Outcome 2: Upon completion of this course, students will be able to configure UV’s for their polygon models.
Objectives:
- Use the projection mapping tools to layout basic UV’s.
- Use the UV texture editor to refine UV’s.
- Create multiple UV sets to control texture placement.
Outcome 3: Upon completion of this course, students will be able to use polygon tools.
Objectives:
- Create primitive polygon objects.
- Add additional divisions to polygon objects.
- Clean-up topology of polygon models.
- Mirror polygon objects.
Outcome 4: Upon completion of this course, students will be able to create basic shading networks.
Objectives:
- Create shading groups dependent upon the type of material desired.
- Add 2d and 3d texture nodes to materials.
- Use utility nodes to better control the 2d and 3d textures.
Outcome 5: Upon completion of this course, students will be able to customize the interface.
Objectives:
- Create custom shortcut keys.
- Create custom marking menus.
- Backup and restore interface items.
Outcome 6: Upon completion of this course, students will be able to add customized lighting.
Objectives:
- Create a multitude of lights.
- Adjust controls of lights to gain appearance desired.
- Define shadow properties.
- Apply textures and advanced properties to control the lighting appearance.
COMMON DEGREE OUTCOMES (Bulleted outcomes apply to the course)
- 1. The graduate can integrate the knowledge and technological skills necessary to be a successful learner.
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- 2. The graduate can demonstrate how to think competently.
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- 3. The graduate can demonstrate how to employ mathematical knowledge.
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- 4. The graduate can demonstrate how to communicate competently.
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- The graduate is sensitive to issues relating to a diverse, global society.
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COURSE CONTENT OUTLINE
- Introduction to basic layout for creating quality modeling/rendering
- Advanced modeling concepts for creating a photorealistic scene
- Advanced texturing concepts for creating a photorealistic scent
- Utilizing render layers and compositing
- Modeling hard and soft surfaces
- Texturing hard and soft surfaces
Primary Faculty Sarcona, Shaun Secondary Faculty Associate Dean Hinrichsen, Timothy Dean Hutchison, Donald
Official Course Syllabus - Macomb Community College, 14500 E 12 Mile Road, Warren, MI 48088
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