Apr 20, 2024  
Official Course Syllabi 2020-2021 
    
Official Course Syllabi 2020-2021 [ARCHIVED CATALOG]

Add to Favorites (opens a new window)

MACA 2250 - Compositing & 2D Animatics

Credit Hours: 4.00


Prerequisites: MACA 1160, MACA 1200, and MACA 1900

MACA 2250 develops a stylized sequential animatic from concept to completion, using both traditional and digital techniques in a 2D environment. Students create and design a script, storyboards, and character style sheets in concept form, which they then digitize and illustrate for the purpose of animating in 2D form on the computer.

Location: South Campus

Contact Hours: 6
Billable Contact Hours: 6
OUTCOMES AND OBJECTIVES
Outcome 1: Upon completion of the course, students will be able to design, create, and execute an animatic.

Objectives:

  1. Conceptualize visual ideas.
  2. Create story concepts.
  3. Create thumbnails.
  4. Plan temporal connections.
  5. Illustrate rough layouts.
  6. Produce color comps.
  7. Render a final product.
  8. Animate objects in a 2-D environment.
  9. Utilize sound effects to enhance the animatic.

Outcome 2: Upon completion of the course, students will be able to produce animation-ready artwork and graphics in a vector application.

Objectives: Students will utilize such tools as

  1. Sketching.
  2. Acrylic painting.
  3. PhotoShop.
  4. Illustrator.
  5. After Effects.
  6. Use and enhance RGB color transition.

Outcome 3: Upon completion of the course, students will be able to develop character and story into a working digital animated clip.

Objectives: Students will:

  1. Produce traditional storyboards
  2. Transfer sequential art to a digital environment.
  3. Produce a finished product within designated timelines.
  4. In delivering criticism of other’s work, be considerate and focus the discussion on items over which the person has control. Respond non-defensively to criticism of one’s own work received from others.
  5. Successfully prepare artwork for print or web and create a printed presentation for the class.
  6. Present thorough sequences with consistency.
  7. Produce animated characters with sip-sync voice-overs.
  8. Render high quality files for DVD and web presentation.

COMMON DEGREE OUTCOMES
(Bulleted outcomes apply to the course)

  • 1. The graduate can integrate the knowledge and technological skills necessary to be a successful learner.
  • 2. The graduate can demonstrate how to think competently.
  • 3. The graduate can demonstrate how to employ mathematical knowledge.
  • 4. The graduate can demonstrate how to communicate competently.
  1. The graduate is sensitive to issues relating to a diverse, global society.

COURSE CONTENT OUTLINE
Week Topic

  1. Introduction/class foundation lecture
  2. Story Ideation and Development
  3. Storyboard/Concept Mechanics
  4. Lab development
  5. Adobe Illustrator Digital Art creation/finalizing animation plot and characters
  6. 2D Animation Techniques: Color and Mood/Movement and Pace
  7. 2D Animation Techniques: Adobe After Effects animation concepts/skills
  8. Lab development
  9. Pre-visualization: use of animation “dailies/roughs” for timing/pre-development
  10. Digital Assets Development: scene backdrops/sound effects/voiceovers/special effects
  11. Lab development
  12. Post-visualization: Animation class critique/review
  13. Lab development
  14. Post-visualization: revision process development
  15. Final review*
  16. Utilized as a “float” week at instructor’s discretion to incorporate extra “lab development” time

Primary Faculty
Sheehan, Shawn
Secondary Faculty

Associate Dean
Hinrichsen, Timothy
Dean
Hutchison, Donald



Official Course Syllabus - Macomb Community College, 14500 E 12 Mile Road, Warren, MI 48088



Add to Favorites (opens a new window)